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Assimp
v4.1. (December 2018)
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Classes | |
| struct | Frame |
| Data structure for a MD2 frame. More... | |
| struct | GLCommand |
| Data structure for a MD2 OpenGl draw command. More... | |
| struct | Header |
| Data structure for the MD2 main header. More... | |
| struct | Skin |
| Data structure for a MD2 skin. More... | |
| struct | TexCoord |
| Data structure for a MD2 texture coordinate. More... | |
| struct | Triangle |
| Data structure for a MD2 triangle. More... | |
| struct | Vertex |
| Data structure for a MD2 vertex. More... | |
Functions | |
| void | LookupNormalIndex (uint8_t index, aiVector3D &vOut) |
| Lookup a normal vector from Quake's normal lookup table. More... | |
Variables | |
| struct Assimp::MD2::Header | PACK_STRUCT |
| void Assimp::MD2::LookupNormalIndex | ( | uint8_t | index, |
| aiVector3D & | vOut | ||
| ) |
Lookup a normal vector from Quake's normal lookup table.
| index | Input index (0-161) |
| vOut | Receives the output normal |
| struct Assimp::MD2::Skin Assimp::MD2::PACK_STRUCT |