|
Assimp
v4.1. (December 2018)
|
Classes | |
| struct | AnimBoneDesc |
| Represents a bone (joint) descriptor in a MD5Anim file. More... | |
| struct | BaseFrameDesc |
| Represents a base frame descriptor in a MD5Anim file. More... | |
| struct | BaseJointDescription |
| Basic information about a joint. More... | |
| struct | BoneDesc |
| Represents a bone (joint) descriptor in a MD5Mesh file. More... | |
| struct | CameraAnimFrameDesc |
| Represents a camera animation frame in a MDCamera file. More... | |
| struct | Element |
| Represents a single element in a MD5 file. More... | |
| struct | FrameDesc |
| Represents a frame descriptor in a MD5Anim file. More... | |
| class | MD5AnimParser |
| Parses the data sections of a MD5 animation file. More... | |
| class | MD5CameraParser |
| Parses the data sections of a MD5 camera animation file. More... | |
| class | MD5MeshParser |
| Parses the data sections of a MD5 mesh file. More... | |
| class | MD5Parser |
| Parses the block structure of MD5MESH and MD5ANIM files (but does no further processing) More... | |
| struct | MeshDesc |
| Represents a mesh in a MD5 file. More... | |
| struct | Section |
| Represents a section of a MD5 file (such as the mesh or the joints section) More... | |
| struct | VertexDesc |
| Represents a vertex descriptor in a MD5 file. More... | |
| struct | WeightDesc |
| Represents a vertex weight descriptor in a MD5 file. More... | |
Typedefs | |
| typedef std::vector< AnimBoneDesc > | AnimBoneList |
| typedef std::vector< BaseFrameDesc > | BaseFrameList |
| typedef std::vector< BoneDesc > | BoneList |
| typedef std::vector< CameraAnimFrameDesc > | CameraFrameList |
| typedef std::vector< Element > | ElementList |
| typedef std::vector< aiFace > | FaceList |
| typedef std::vector< FrameDesc > | FrameList |
| typedef std::vector< MeshDesc > | MeshList |
| typedef std::vector< Section > | SectionList |
| typedef std::vector< VertexDesc > | VertexList |
| typedef std::vector< WeightDesc > | WeightList |
Functions | |
| void | ConvertQuaternion (const aiVector3D &in, aiQuaternion &out) |
| typedef std::vector< AnimBoneDesc > Assimp::MD5::AnimBoneList |
| typedef std::vector< BaseFrameDesc > Assimp::MD5::BaseFrameList |
| typedef std::vector< BoneDesc > Assimp::MD5::BoneList |
| typedef std::vector< CameraAnimFrameDesc > Assimp::MD5::CameraFrameList |
| typedef std::vector< Element > Assimp::MD5::ElementList |
| typedef std::vector< aiFace > Assimp::MD5::FaceList |
| typedef std::vector< FrameDesc > Assimp::MD5::FrameList |
| typedef std::vector< MeshDesc > Assimp::MD5::MeshList |
| typedef std::vector< Section> Assimp::MD5::SectionList |
| typedef std::vector< VertexDesc > Assimp::MD5::VertexList |
| typedef std::vector< WeightDesc > Assimp::MD5::WeightList |
|
inline |