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Assimp
v4.1. (December 2018)
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Namespaces | |
| animation | |
| The data structures which are used to store the imported animation data. | |
| api | |
| The C-style interface to the Open Asset import library. | |
| assimp | |
| Include-all module provided for convenience. | |
| camera | |
| Contains the data structure which is used to store the imported information about the virtual cameras in the scene. | |
| config | |
| Defines constants for configurable properties for the library. | |
| fileIO | |
| The data structures necessary to use Assimip with a custom IO system. | |
| light | |
| Contains the data structures which are used to store the imported information about the light sources in the scene. | |
| loader | |
| Provides facilities for dynamically loading the Assimp library. | |
| material | |
| Contains the material system which stores the imported material information. | |
| math | |
| Mathematical structures in which the imported data is stored. | |
| mesh | |
| Contains the data structures in which the imported geometry is returned by Assimp. | |
| postprocess | |
| Definitions for import post processing steps. | |
| scene | |
| Contains the data structures which store the hierarchy fo the imported data. | |
| texture | |
| Contains helper structures to handle textures in Assimp. | |
| types | |
| Contains miscellaneous types used in Assimp's C API. | |
| versionInfo | |
Flags returned by aiGetCompileFlags(). | |