|
Assimp
v4.1. (December 2018)
|
Classes | |
| struct | ConstantBuffer |
Macros | |
| #define | SCREEN_HEIGHT 600 |
| #define | SCREEN_WIDTH 800 |
Functions | |
| void | CleanD3D (void) |
| HRESULT | CompileShaderFromFile (LPCWSTR pFileName, const D3D_SHADER_MACRO *pDefines, LPCSTR pEntryPoint, LPCSTR pShaderModel, ID3DBlob **ppBytecodeBlob) |
| void | InitD3D (HINSTANCE hinstance, HWND hWnd) |
| void | InitGraphics () |
| void | InitPipeline () |
| void | RenderFrame (void) |
| void | Throwanerror (LPCSTR errormessage) |
| int WINAPI | WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) |
| LRESULT CALLBACK | WndProc (HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) |
Variables | |
| ID3D11RenderTargetView * | backbuffer |
| ID3D11Device * | dev |
| ID3D11Device1 * | dev1 |
| ID3D11DeviceContext * | devcon |
| ID3D11DeviceContext1 * | devcon1 |
| D3D_DRIVER_TYPE | g_driverType = D3D_DRIVER_TYPE_NULL |
| D3D_FEATURE_LEVEL | g_featureLevel = D3D_FEATURE_LEVEL_11_0 |
| ID3D11Texture2D * | g_pDepthStencil |
| ID3D11DepthStencilView * | g_pDepthStencilView |
| const char | g_szClassName [] = "directxWindowClass" |
| UINT | height |
| HWND | hwnd |
| XMMATRIX | m_Projection |
| XMMATRIX | m_View |
| XMMATRIX | m_World |
| ModelLoader * | ourModel |
| ID3D11Buffer * | pConstantBuffer |
| ID3D11InputLayout * | pLayout |
| ID3D11PixelShader * | pPS |
| ID3D11VertexShader * | pVS |
| IDXGISwapChain * | swapchain |
| IDXGISwapChain1 * | swapchain1 |
| ID3D11SamplerState * | TexSamplerState |
| UINT | width |
| #define SCREEN_HEIGHT 600 |
| #define SCREEN_WIDTH 800 |
| void CleanD3D | ( | void | ) |
| HRESULT CompileShaderFromFile | ( | LPCWSTR | pFileName, |
| const D3D_SHADER_MACRO * | pDefines, | ||
| LPCSTR | pEntryPoint, | ||
| LPCSTR | pShaderModel, | ||
| ID3DBlob ** | ppBytecodeBlob | ||
| ) |
| void InitD3D | ( | HINSTANCE | hinstance, |
| HWND | hWnd | ||
| ) |
| void InitGraphics | ( | ) |
| void InitPipeline | ( | ) |
| void RenderFrame | ( | void | ) |
| void Throwanerror | ( | LPCSTR | errormessage | ) |
| int WINAPI WinMain | ( | HINSTANCE | hInstance, |
| HINSTANCE | hPrevInstance, | ||
| LPSTR | lpCmdLine, | ||
| int | nCmdShow | ||
| ) |
| LRESULT CALLBACK WndProc | ( | HWND | hwnd, |
| UINT | msg, | ||
| WPARAM | wParam, | ||
| LPARAM | lParam | ||
| ) |
| ID3D11RenderTargetView* backbuffer |
| ID3D11Device* dev |
| ID3D11Device1* dev1 |
| ID3D11DeviceContext* devcon |
| ID3D11DeviceContext1* devcon1 |
| D3D_DRIVER_TYPE g_driverType = D3D_DRIVER_TYPE_NULL |
| D3D_FEATURE_LEVEL g_featureLevel = D3D_FEATURE_LEVEL_11_0 |
| ID3D11Texture2D* g_pDepthStencil |
| ID3D11DepthStencilView* g_pDepthStencilView |
| const char g_szClassName[] = "directxWindowClass" |
| UINT height |
| HWND hwnd |
| XMMATRIX m_Projection |
| XMMATRIX m_View |
| XMMATRIX m_World |
| ModelLoader* ourModel |
| ID3D11Buffer* pConstantBuffer |
| ID3D11InputLayout* pLayout |
| ID3D11PixelShader* pPS |
| ID3D11VertexShader* pVS |
| IDXGISwapChain* swapchain |
| IDXGISwapChain1* swapchain1 |
| ID3D11SamplerState* TexSamplerState |
| UINT width |