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Assimp
v4.1. (December 2018)
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Helper structure to represent an ASE camera. More...
Inherits Assimp::ASE::BaseNode.
Public Types | |
| enum | CameraType { FREE, TARGET } |
Public Types inherited from Assimp::ASE::BaseNode | |
| enum | Type { Light, Camera, Mesh, Dummy } |
Public Member Functions | |
| Camera ()=delete | |
| Default constructor has been deleted. More... | |
| Camera (const std::string &name) | |
| Construction from an existing name. More... | |
Public Member Functions inherited from Assimp::ASE::BaseNode | |
| BaseNode (Type _mType, const std::string &name) | |
| Construction from an existing name. More... | |
Public Attributes | |
| CameraType | mCameraType |
| ai_real | mFar |
| ai_real | mFOV |
| ai_real | mNear |
Public Attributes inherited from Assimp::ASE::BaseNode | |
| InheritanceInfo | inherit |
| Specifies which axes transformations a node inherits from its parent ... More... | |
| Animation | mAnim |
| Animation channels for the node. More... | |
| std::string | mName |
| Name of the mesh. More... | |
| std::string | mParent |
| Name of the parent of the node "" if there is no parent ... More... | |
| bool | mProcessed |
| Animation | mTargetAnim |
| Needed for lights and cameras: target animation channel Should contain position keys only. More... | |
| aiVector3D | mTargetPosition |
| Target position (target lights and cameras) More... | |
| aiMatrix4x4 | mTransform |
| Transformation matrix of the node. More... | |
| enum Assimp::ASE::BaseNode::Type | mType |
Helper structure to represent an ASE camera.
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delete |
Default constructor has been deleted.
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inlineexplicit |
Construction from an existing name.
| CameraType Assimp::ASE::Camera::mCameraType |
| ai_real Assimp::ASE::Camera::mFar |
| ai_real Assimp::ASE::Camera::mFOV |
| ai_real Assimp::ASE::Camera::mNear |