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Assimp
v4.1. (December 2018)
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A face in bsp format info. More...
Public Attributes | |
| int | iEffect |
| Index in effect array (-1 = no effect) More... | |
| int | iFaceVertexIndex |
| Index of first mesh vertex. More... | |
| int | iLightmapID |
| Index to the light-map array. More... | |
| int | iLMapCorner [2] |
| edge of the light-map in texture More... | |
| int | iLMapSize [2] |
| Size of the light-map stored on the texture. More... | |
| int | iNumOfFaceVerts |
| number of mesh vertices More... | |
| int | iNumOfVerts |
| Number of vertices. More... | |
| int | iTextureID |
| Index in texture array. More... | |
| int | iType |
| 1=Polygon, 2=Patch, 3=Mesh, 4=Billboard More... | |
| int | iVertexIndex |
| Start index of polygon. More... | |
| int | patchHeight |
| bezier patch More... | |
| int | patchWidth |
| vec3f | vLMapPos |
| 3D origin of the light-map More... | |
| vec3f | vLMapVecs [2] |
| 3D-s-t-vectors More... | |
| vec3f | vNormal |
| Polygon normals. More... | |
A face in bsp format info.
| int Assimp::Q3BSP::sQ3BSPFace::iEffect |
Index in effect array (-1 = no effect)
| int Assimp::Q3BSP::sQ3BSPFace::iFaceVertexIndex |
Index of first mesh vertex.
| int Assimp::Q3BSP::sQ3BSPFace::iLightmapID |
Index to the light-map array.
| int Assimp::Q3BSP::sQ3BSPFace::iLMapCorner[2] |
edge of the light-map in texture
| int Assimp::Q3BSP::sQ3BSPFace::iLMapSize[2] |
Size of the light-map stored on the texture.
| int Assimp::Q3BSP::sQ3BSPFace::iNumOfFaceVerts |
number of mesh vertices
| int Assimp::Q3BSP::sQ3BSPFace::iNumOfVerts |
Number of vertices.
| int Assimp::Q3BSP::sQ3BSPFace::iTextureID |
Index in texture array.
| int Assimp::Q3BSP::sQ3BSPFace::iType |
1=Polygon, 2=Patch, 3=Mesh, 4=Billboard
| int Assimp::Q3BSP::sQ3BSPFace::iVertexIndex |
Start index of polygon.
| int Assimp::Q3BSP::sQ3BSPFace::patchHeight |
bezier patch
| int Assimp::Q3BSP::sQ3BSPFace::patchWidth |
| vec3f Assimp::Q3BSP::sQ3BSPFace::vLMapPos |
3D origin of the light-map
| vec3f Assimp::Q3BSP::sQ3BSPFace::vLMapVecs[2] |
3D-s-t-vectors
| vec3f Assimp::Q3BSP::sQ3BSPFace::vNormal |
Polygon normals.