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Assimp
v4.1. (December 2018)
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Inherits CX3DImporter_NodeElement.
Public Member Functions | |
| CX3DImporter_NodeElement_ImageTexture (CX3DImporter_NodeElement *pParent) | |
Public Member Functions inherited from CX3DImporter_NodeElement | |
| virtual | ~CX3DImporter_NodeElement () |
| The destructor, virtual. More... | |
Public Attributes | |
| bool | RepeatS |
| bool | RepeatT |
| See RepeatS. More... | |
| std::string | URL |
| URL of the texture. More... | |
Public Attributes inherited from CX3DImporter_NodeElement | |
| std::list< CX3DImporter_NodeElement * > | Child |
| Child elements. More... | |
| std::string | ID |
| ID of the element. Can be empty. In X3D synonym for "ID" attribute. More... | |
| CX3DImporter_NodeElement * | Parent |
| Parent element. If nullptr then this node is root. More... | |
| const EType | Type |
This struct hold <ImageTexture> value.
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inline |
Constructor
| [in] | pParent | - pointer to parent node. |
| CX3DImporter_NodeElement_ImageTexture::RepeatS |
RepeatS and RepeatT, that specify how the texture wraps in the S and T directions. If repeatS is TRUE (the default), the texture map is repeated outside the [0.0, 1.0] texture coordinate range in the S direction so that it fills the shape. If repeatS is FALSE, the texture coordinates are clamped in the S direction to lie within the [0.0, 1.0] range. The repeatT field is analogous to the repeatS field.
| bool CX3DImporter_NodeElement_ImageTexture::RepeatT |
See RepeatS.
| std::string CX3DImporter_NodeElement_ImageTexture::URL |
URL of the texture.