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| std::string | copyright |
| | A copyright message suitable for display to credit the content creator. More...
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| |
| std::string | generator |
| | Tool that generated this glTF model.Useful for debugging. More...
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| |
| bool | premultipliedAlpha |
| | Specifies if the shaders were generated with premultiplied alpha. (default: false) More...
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| |
| struct { |
| std::string api |
| | Specifies the target rendering API (default: "WebGL") More...
|
| |
| std::string version |
| | Specifies the target rendering API (default: "1.0.3") More...
|
| |
| } | profile |
| | Specifies the target rendering API and version, e.g., WebGL 1.0.3. (default: {}) More...
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| |
◆ AssetMetadata()
| glTF::AssetMetadata::AssetMetadata |
( |
| ) |
|
|
inline |
◆ Read()
| void glTF::AssetMetadata::Read |
( |
Document & |
doc | ) |
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|
inline |
◆ api
| std::string glTF::AssetMetadata::api |
Specifies the target rendering API (default: "WebGL")
◆ copyright
| std::string glTF::AssetMetadata::copyright |
A copyright message suitable for display to credit the content creator.
◆ generator
| std::string glTF::AssetMetadata::generator |
Tool that generated this glTF model.Useful for debugging.
◆ premultipliedAlpha
| bool glTF::AssetMetadata::premultipliedAlpha |
Specifies if the shaders were generated with premultiplied alpha. (default: false)
◆ profile
| struct { ... } glTF::AssetMetadata::profile |
Specifies the target rendering API and version, e.g., WebGL 1.0.3. (default: {})
◆ version
| std::string glTF::AssetMetadata::version |
Specifies the target rendering API (default: "1.0.3")
The glTF format version (should be 1.0)
The documentation for this struct was generated from the following files: