Inherits glTF::Object.
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| static const char * | TranslateId (Asset &, const char *id) |
| | Maps special IDs to another ID, where needed. Subclasses may override it (statically) More...
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| std::string | id |
| | The globally unique ID used to reference this object. More...
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| std::string | name |
| | The user-defined name of this object. More...
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◆ Technique()
| glTF::Technique::Technique |
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◆ Read()
| void glTF::Technique::Read |
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Value & |
obj, |
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Asset & |
r |
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The documentation for this struct was generated from the following file: